Bon, comme on pouvait s'y attendre, voilà le premier nerf des instances de Drunder (notes de patch US du 7 juin, donc probablement le 7 ou le 8 pour nous autres européens) :
Drunder: Spire of Rage
Updated Crit Bonus / Avoidance: 120% Critical Bonus [90 additional +30 innate] and 110% Critical Avoidance.
Drunder: Strategist’s Stronghold
Updated Crit Bonus / Avoidance: 130% Critical Bonus [100 additional +30 innate] and 120% Critical Avoidance.
Drunder: Tower of Tactics
Updated Crit Bonus / Avoidance: 140% Critical Bonus [110 additional +30 innate] and 130% Critical Avoidance.
Drunder: Citadel of V’uul (x2)
Updated Crit Bonus / Avoidance:
Boss 1 and Boss 2 – 140% Critical Bonus [110 additional + 30 innate] and 120% Critical Avoidance.
Boss 3 and Boss 4 – 150% Critical Bonus [120 additional + 30 innate] and 130% Critical Avoidance.
Boss 5 and Boss 6 – 160% Critical Bonus [130 additional + 30 innate] and 140% Critical Avoidance.
Donc, pour le x2 au max c'est 160% de crit mit et 240% de crit chance qu'il faudra.
De plus, le donjon contesté de Kael drakkal voit quelques petits changements :
- The teleporters in Kael Drakkel that players can gain access to by doing the Ragebourne quests will now teleport the entire group instead of just the player in the group that can access them.
- In Kael Drakkel, clicking on the entrance door “Eye of Zek” will now zone the whole group inside Temple of Rallos Zek instead of just the person in the group that have access to the door. This will work the same when exiting out of the temple.
- Circle of Storms no longer knocks you back.
- Thunder Clap no longer stifles and gives you a longer amount of time to cure before more damage occurs.